Over two decades of professional animation and game development experience. I have shipped over 20 titles and have supported teams as the sole animation staff. Expert at developing animation systems, gameplay, and content in collaboration with multi-disciplinary teams. Have a wide variety of character animation experience including both mocap and key-frame animation pipelines from start to finish.
For the last four years, I’ve been developing a AAA Open World Action RPG video game in the Dungeons and Dragons universe in the UE4 and 5 engine.
Some of the games I have shipped as both lead and senior animator.